Video Games Design as an Art Form: Choices and Their Consequences

This dissertation assignment was submitted as part of my final year studies at Gateshead College, where it earned me a Distinction grade mark towards my H.N.D. Creative Media Production qualification.

The module was a special subject investigation on a subject of our choice. For which I chose to explore the subject by examining the role of game design and the consequences a developer’s choices have for the industry and society.

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‘Mummy, I Want A Pony!!!’

This assignment paper was written as part of my final year studies on the B.Sc. (Hons) Computer Game Design & Production course at Northumbria University. I have also included the marks and comments from the lecturer, Nicholas Lewis.

In this assignment, we were tasked with producing a task-based report that presented a proposal for a video game, adapted from one of three ideas. I chose the pony one.

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How Leveraging Business Models Levelled-Up the Video Games Industry

Today I would like to present the most recent assignment paper that I wrote as part of my final year studies on the B.Sc. (Hons) Computer Game Design & Production course at Northumbria University. I have also included the marks and comments from the lecturer, Dan Hodgson, in the hopes that any students who read this may be able to avoid the errors I made that were brought up in the feedback.

In this assignment, we were asked to write a paper, in the form of a position, a review or an investigation. This would be like an essay, but we were expected to write it to academic standards, similar to papers that are written for academic journals.

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