‘Mummy, I Want A Pony!!!’

This assignment paper was written as part of my final year studies on the B.Sc. (Hons) Computer Game Design & Production course at Northumbria University. I have also included the marks and comments from the lecturer, Nicholas Lewis.

In this assignment, we were tasked with producing a task-based report that presented a proposal for a video game, adapted from one of three ideas. I chose the pony one.

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How Leveraging Business Models Levelled-Up the Video Games Industry

Today I would like to present the most recent assignment paper that I wrote as part of my final year studies on the B.Sc. (Hons) Computer Game Design & Production course at Northumbria University. I have also included the marks and comments from the lecturer, Dan Hodgson, in the hopes that any students who read this may be able to avoid the errors I made that were brought up in the feedback.

In this assignment, we were asked to write a paper, in the form of a position, a review or an investigation. This would be like an essay, but we were expected to write it to academic standards, similar to papers that are written for academic journals.

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Digital Marketing

Near the end of the year, I was invited to attend the Grow Your Business With Digital Marketing event, arranged by the Northumbria Enterprise and Business Support (NEBS) and held at the Northern Design Centre. This event focussed on the effective use of Google‘s AdWords and Analytics products, as well as business support opportunities offered by NEBS, such as their graduate internship program. Continue reading “Digital Marketing”

VR & Games in Education

A fortnight ago I got to spend time teaching two groups at Gateshead College. I had arranged with the staff an opportunity to present a lesson on computer/video games, VR and how they relate, which included activities and talks with their Level 2 Games students. The key objective of the session was to provide the students with insights and perspectives on an emerging technology and how that relates to their current studies and future career options. Continue reading “VR & Games in Education”