A few days ago I got to attend another VRTGO Labs event, VRy Merry Christmas. Hosted by Carri Cunliffe from Secret Sauce, this free event was a chance for the clusters associates to meet up and look at the future events and activities coming up in 2017, as well as hear from a guest speaker while wearing their best Christmas jumper and enjoying mulled wine and mince pies. Continue reading “VRy Merry Christmas”
A fortnight ago I got to spend time teaching two groups at Gateshead College. I had arranged with the staff an opportunity to present a lesson on computer/video games, VR and how they relate, which included activities and talks with their Level 2 Games students. The key objective of the session was to provide the students with insights and perspectives on an emerging technology and how that relates to their current studies and future career options. Continue reading “VR & Games in Education”
Recently I seized the opportunity to hold a public VR demonstration at my local Grainger Games store.
This was a chance for me to test the viability of a business idea I had arrived at, while exploring the possible VR services I could provide to businesses, using my current knowledge of the industry and the business model canvas. Continue reading “Public VR Demo”
VRTGO Labs held its launch event on Wednesday evening, in the suitably impressive venue of St Mary’s Heritage Centre, Gateshead. VRTGO Labs aims to be Europe’s first industry-led virtual reality (VR) and augmented reality (AR) centre of excellence. While I was unable to attend for long, there were some very interesting things going on inside.
— Humphrey Hardwicke (@HumphHardwicke) July 6, 2016
Attending the VRTGO virtual reality (VR) developer day was a great experience, which helped me understand some of the issues and potential solutions that VR developers are working with today, and how that will have an impact my own designs. While some of the talks got very technical I felt I could keep up and took away some valuable insights which I can use in my future projects. Continue reading “VRTGO VR Developer Day 2016”