Game trailer based on a project brief for a National Trust assignment. Showcasing environment, prop and character design and production as well as animation and video production techniques. A year-long project, this brief required extensive research, design and production periods.
This project demonstrates the ability to:
- plan and manage a complex project
- collect, analyse and utilise reference materials through primary and secondary research sources
- develop a creative pipeline to support rapid iterative concept and development
- produce of a fully animated original short
This project showcases my technical productions skills in 3D modelling, rigging, texturing and animation. While I worked as an individual there was an element that required a team effort in the production of an organic character (the owl), which proves my ability to work effectively in a group to bring a 3D character to life.