Rolling Ball Game

Prototype in fulfilment of HND Games Design

A 3D physics-based rolling ball game prototype developed while studying HND Games Design (Engines & Animation) at Gateshead College in 2014. This individual assignment was produced using Unreal Engine 4 and the research and development were documented in my blog as supporting evidence.

This project was year-long and was the product of my continual efforts in developing a prototype using Unreal Engine 4. Over the course of the year, I developed my understanding of modern game engines and was able to use the whole suite of tools to design, program, test and package a game on the PC platform.