Summer Report

For this series of entries, I will be explaining the steps I take in developing my startup during my placement year at the Northumbria Business Startup Hatchery. This entry is a reflective summary of my achievements and the difficulties I have encountered, in the form of a quarterly report. This includes identifying new skills or competencies I have acquired as well as explaining which existing ones I have applied or developed. To conclude I will explore areas for improvement, plans and actions for further work (e.g. learning, tasks, projects, etc.) which will inform my action plan for competencies and activities for the following quarter. Continue reading “Summer Report”

VRTGO Meet the Experts

VRTGO provided another great event for developers, in the form of it’s Meet the VR/AR Experts day, hosted in the Northumbria University conference rooms at the Northern Design Centre.


During the event, I got to see some of the most talked about VR demos in action. One of which was Epic Games Bullet Train experience, which utilised the Oculus Touch controllers.

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VRTGO Labs Launch Event

VRTGO Labs held its launch event on Wednesday evening, in the suitably impressive venue of St Mary’s Heritage Centre, Gateshead. VRTGO Labs aims to be Europe’s first industry-led virtual reality (VR) and augmented reality (AR) centre of excellence. While I was unable to attend for long, there were some very interesting things going on inside.

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NU Startup Experience 2016

Last weekend I attended the Start-up Experience hosted at Northumbria University Student & Graduate Enterprise, in association with the Startup Foundation and Santander Universities. The event ran from Friday evening until Sunday afternoon and was a cohesive mixture of informal talks and group tasks which would help us redefine our understanding of what startup means and gave us an overview of the agile approach to product/solution development.

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VRTGO VR Developer Day 2016

Attending the VRTGO virtual reality (VR) developer day was a great experience, which helped me understand some of the issues and potential solutions that VR developers are working with today, and how that will have an impact my own designs. While some of the talks got very technical I felt I could keep up and took away some valuable insights which I can use in my future projects. Continue reading “VRTGO VR Developer Day 2016”